17 de maio de 2017
In our give good results we undergo all of the levels with the lifestyle cycle of making a mobile app and that i would want to share our expertise during this discipline. Underneath would be the tale about bases of mobile development: the selection of the system previously generation, inserting in store together with the subsequent checking. So, let us get started with our tale from Mobitech.
Trends. What exactly are mobile cellular phone proprietors?
Statistics. What would you procure?
If we glance for the data of gross sales of smartphones by running units, we’ll begin to see the next:
The remaining share is split bada, iOS and Home windows Mobile phone (in case you consider this chart only in Moscow, the distribution will most likely change to raising the share of Apple merchandise).
If you appearance within the exact plan all over the world, we’ll see that right here Android from the forefront with ? with the sector. The way in which away from your situation Mobitech Studio.
For the 2nd quarter of 2012, the globe has offered 104 million Android telephones – since the inhabitants of the relatively substantial state. But we as mobile builders have an interest in not simply smartphone, but additionally the way to perform with him. A substantial proportion of homeowners of equipment on Android employs them as regular telephones: SMS, phone calls and all. They don’t activate the system in Google Perform, not downloading apps.
What would you use? Not all families obtained the cellular phone in 2012, therefore the authentic distribution of forces among the mobile functioning units demonstrates our inner data. This statistic incorporates Russia and also CIS nations: Ukraine, Belarus, Kazakhstan, Uzbekistan.
Installation of applications. After you decide upon a system below which the application will undoubtedly be manufactured, it is actually very important to know the data on currently current applications. Graphics exploration corporation App Annie on the September 2012 present you the way to increase two competing Apple and Google. There may be foolish to check Mobitechstudio.
Mobile app development business http://mobitechstudio.com/. The finest, high quality solutions for iOS & Android, etc.
By number of downloads during the first spot Google Engage in: a bit more gadgets, considerably more downloads, a lot more traffic and a growth of 66% compared with January 2012. The growth of iOS were two times considerably less, about 30%. But the main chart – what kind of revenue consumers bring. And listed here your situation is radically different. It’s easier to make on iOS, but the money is there and in Google Participate in, if you should know the best way to pick them up.
Types of mobile apps. In practice, we can divide mobile apps into 3 types.
Mobile sites, web applications. This will be the most common type of applications for mobile products. Modern smartphones are able to display usual website. They can do anything that we are accustomed to seeing in desktop applications – support for HTML5 is doing its job. mobitechstudio.com.Remember that web applications are ideal for start-UPS: they allow you to obtain a great result for small money and for a short time. Another advantage of the mobile website compared with other mobile apps is cross-platform. However, there are negative, though weighty, is pretty difficult to make.
Hybrid apps. With this approach you get access to the advantages of working system APIs: the app is cluttered with push notifications and other pleasant buns, also, now your product could very well be placed in stores. The main content still may be a platform-independent page layout, hosted over the server. www.mobitechstudio.com. This allows you to make cosmetic changes on the product without releasing a new version: it happens to be enough to upload changes to the server. Hybrid application serves as a best solution for those who are starting a business or wants to test their idea, display it to your investor friends.
A native app. These kind of applications are the foremost resource intensive, but it allows the maximum use in the opportunities offered by each specific functioning system. As a result, native apps win given that the functionality and speed of other types of mobile applications. It happens to be to this approach now come to those companies who did combined application. For example, Facebook started with the combo app: native controls (switches, tabs and so forth) and also web page as content. http://mobitechstudio.com/Несмотря that this is definitely a good solution, the problems with performance lead to the fact that the builders are moving away from combination with the web.
Statistics. The studies in the downloads on our apps.
First, we have an app that is constantly developing: between the recent changes it is usually worth noting facetime audio. The main difference between the apps is who their audience is. The first is surely an international product. The program is downloaded not just in CIS, they are actively used by residents of Europe and Latin America. The 2nd application originally was made in Russia and for end users of CIS.
It is interesting to check the stats of downloads within the stores. A huge part belonging to the 62% of foreign audience goes to Google Participate in. About 1/5 is on the AppStore, 14% in Ovi Store. And by now the remaining 5% share for Home windows Cell phone (4%) and Samsung Bada (1%). With the Agent circumstances is radically different: the share of Google Enjoy and Ovi are about precisely the same. Well, 10% within the AppStore demonstrate love for “Apple” solutions within our region.
The process of making a mobile prilozheniy so, let us get to the foremost delicious: the process of developing a mobile application.
A User Tale. First of all, you need to determine what and for whom we write. The answers to these questions are documented in a User Tale. On the picture you can begin to see the true ticket inside our tracker.
mobitechstudio.com. He describes how an current ICQ user can log in to the app, and what challenges it might meet. At this stage it will be necessary to do the trick out all possible scenarios to avoid unpleasant surprises at later phases of development.
It is critical to understand that each item on your to-do sheet is hiding a huge iceberg of functionality. Try to fragment and specify tasks. Major wishlist ultimate split into several levels (releases in stor). However really is a topic for another discussion, back to the levels of application generation.
Design and design. After writing of your User Tale is to begin designing and design development.
At this stage, we use prototypes that we hang over the Board also, the arrows display how the navigation will occur.
The design necessarily used guideline.
The guideline with the General sense is mostly a document which is issued by the provider, and that designers and builders understand the principle of building the application communicates with the user. Relatively speaking, on iOS the buttons need to do the round, and for Home windows Telephone – square. However, we use interior guidelines for builders. Thus the result for the designer’s operate often consists of models, guidelines and slicing graphics.
Layouts most appropriate served “linked urls”, for example, using the Prototype to understand the logic transitions. The guidelines contain information about the padding, sizes, visual effects, mechanics, animations, etc. you can skip This step if your project is one designer and one developer sitting next to each other. The 3rd part for the result – cutting charts – must contain a minimum of needed graphic resources (care about the weight belonging to the app), have versions for different screen resolutions. Most often we draw for retina and xhdpi screens. Next is a preparation for Neretina mdpi and automated tools (if appropriate their use). Often the hands have to cook hdpi resources.
After receiving the models, guideline and slicing begins the perform of your developer. We share inside of the development of everything that came up, and expect an early result. This does not mean that the get the job done around the architecture in addition to the user interface is finished. Mobitechstudio.com. Sometimes the builders develop interesting ideas that will make adjustments to the original plan. When development is complete, comes the testing stage.
In mobile development tester is considered the person around whom some telephones. We have got a huge wardrobe, which are as old telephones, also, the latest novelties. Inside we try to test in test cases. If you should implement a new feature, in her description on the prepared test plan.
There are companies to help in testing. We use HockeyApp – an application that allows you to distribute our product to beta testers. We write in social networking sites: “Guys, we have got a new cool app. Who wants to try?” I wish to receive a build, use the app, and it collects data, makes a crash report and sends it to us.
There are also providers that allow you to test your app on different functioning units – for example, all Android firmware version 2.one or 2.three. You give the application, products screenshot the entire path that you set, sends pictures to you inside the mail, and you check if everything is in order.
Monitoring. So, you have developed, tested application, filled it in stor. To track figures of downloads you can use the service Distimo. It shows studies on end users who come to the store to download applications, and aggregates the comments.
It is critical to understand that most people are a great deal more likely to leave negative comments. If a person is doing well, he usually just takes advantage of the application, not commenting. Inside stable operation of our applications we get 40-50 comments daily. Over the day of error the number of records can reach up to 400 on a single system. So keep in mind that comments are not a full evaluation of your deliver the results, rather another bug tracker.
To change the problem are usually somewhat a common “hack” – window Rate Us. Offer to leave a positive review inside the store, and in case of problems, email developer. The effect is strong enough, the main thing is to consider the algorithm of showing the dialogue to the user.
In addition to the review Distimo shows the number of downloads, earned money, and exactly where are downloading your apps.
Another interesting checking service Flurry. It helps to collect the client figures. Flurry provides a report about what the user does in your application: how many times he pressed the button, how many times have returned to the app and far more General settings – audience, geography, gender, age, etc. Mobitechstudio.com.
In some mobile services we also use counting client studies using Google Analytics. Difference when compared with the Flurry has almost no. Disadvantages in speed and processing in the logs is, in both cases, however, if you happen to are used to working with Google release a user interface can use this tool.
Despite the major number of third-party products and services, we have our own figures. No matter how good was not external sources, they need to be checked. We are able to evaluate the data, but it is usually necessary to build infrastructure for report generation, weekly reporting by way of email and other things that simplify daily life. Therefore it’s easier for us to use providers such as Flurry and Distimo, together with the interior logs to contact if you ever have any questions. Our practical experience shows that this approach is justified: periodically our data and providers are slightly different. If you happen to are inclined to check the stats, use different sources.
On each new system the user expects to begin to see the rich application. He argues as follows: “I sat on bad Java mobile, thus could use ICQ. I bought a new telephone, go to Marketplace, and there is certainly no ICQ? Are you doing something?” The user does not get into account the fact that you have to do the app from scratch. The new system is truly a new gadget, new documentation, new resources.
The greater popular the system, the additional you have competitors. In the moment there are two Stora, which is perfectly clear: AppStore and Google Perform. If you decide to have an idea of an application that is easily monetized or just get a lot of downloads, type keywords into the search and chances are you’ll find that this app exists. The greater popular the system, the far more competition. In such cases it’s always necessary to carefully study the analogues to begin to see the stats, trying to understand what the parameters belonging to the current solutions could be bettered.
It is critical to understand how buyers choose the apps. Folk are not going to pick up a specific app, it just looks a list. For example, the query “free music”. Icon as well as the first two lines from the description is what a person sees and evaluates from the first site. If the icon is decent, it is really possible to choose, so a bad icon reduces the number of downloads.
It is very necessary to get to the top on the app store. To get to the top, stores very well, to gain a foothold there – the key to success. Why is it necessary? When the user wants to download something, it comes into the chart and see which application is now in first position from the number of downloads. It is really very extremely important to get there because it’s kind of the vicious circle. Mobitechstudio.com. The app hits the charts, it is usually seen by customers, they download it, it re-enters inside the first site, as well as the next iteration continues. Therefore by all means get horse racing and rating: ask mothers, grandmothers, neighbors put the app five. It is actually worth saying that the industry is full of solutions with the guaranteed program output while in the top. However, organic customers, this brings slightly, that does not prevent to continue the experiments.
Remember that the publication time might possibly be up to several weeks. Suppose you have developed and tested the app, called all bloggers or the media and said: “I Use a new application, come to the press conference”. You send it in to the AppStore and have to wait up to seven business days. With this case, Google Participate in – Paradise for live updates, whereby publishing takes several hours.
The fragmentation within the working system. In the event you are developing Android applications, consider the fragmentation in addition to the existence of the whole zoo of units. This affects the time development at all phases: planning, design, development and especially testing.
In the store its impossible to converse with consumers. For example, the user says that he don’t go to ICQ messages. He is unhappy and is expressed in a very colorful, but not very informative. We have no way to contact him and learn added about the issue. All we can do is to get into the monitor and see do we have a very message. Maybe him blocked anti-spam.
Now some on the tale get a admin panel whereby you can ask questions to the user, to find out his contact information to see what nations are downloading your app, but the specific situation is not too improved. Mobitech Studio. It really is worth noting that Google Engage in continues to add this option to some builders, like our provider it’s always available.
The time to test it. There are several ways to test the application. You can have testers on test cases, test-plans, which they must pass. In addition, you will find a service for testing – you pay for your found bugs. You put up the application it truly is tested 20 thousand regular people. On this approach, of course, there are pros and cons.
Shots with the mobile industry solves everything. Good mobile builders are difficult to find even considerable companies, such as Mail.Ru Group, Yandex or Google. That is why we are working with the trainees – because sometimes it’s easier to acquire an intelligent student and to teach him.